New media most commonly
refers to content available on-demand through the Internet, accessible on any
digital device, usually containing interactive user feedback and creative
participation. Common examples of new media include websites such as online
newspapers, blogs, or wikis, video games, and social media. A defining
characteristic of new media is dialogue. New Media transmit content through
connection and conversation. It enables people around the world to share,
comment on, and discuss a wide variety of topics. Unlike any of past
technologies, New Media is grounded on an interactive community.
Most technologies described as
"new media" are digital, often having characteristics of being
manipulated, networkable, dense, compressible, and interactive. Some examples
may be the Internet, websites, computer multimedia, video games, augmented
reality, CD-ROMS, and DVDs. New media are often contrasted to "old
media," such as television, radio, and print media, although scholars in
communication and media studies have criticised rigid distinctions based on
oldness and novelty. New media does not include television programs (only
analog broadcast), feature films, magazines, books, or paper-based
publications – unless they contain technologies that enable digital
interactivity. Wikipedia, an online
encyclopedia, is an example, combining Internet accessible digital text, images
and video with web-links, creative participation of contributors, interactive
feedback of users and formation of a participant community of editors and
donors for the benefit of non-community readers. Facebook is an example of the socia
media model, in which most users are also participants. Wikitude is an example
for augmented reality. It displays information about the users' surroundings in
a mobile camera view, including image recognition, 3D modeling and
location-based approach to augmented reality.
History
In
the 1950s, connections between computing and radical art began to grow
stronger. It was not until the 1980s that Alan kay and his co-workers at Xero
PARC began to give the computability of
a personal computer to the individual,
rather than have a big organization be in charge of this. "In the late
1980s and early 1990s, however, we seem to witness a different kind of parallel
relationship between social changes and computer design. Although causally
unrelated, conceptually it makes sense that the cold war and the design of the
Web took place at exactly the same time."
Writers
and hilosophers such as Marshall McLuhan were instrumental in the development
of media theory during this period. His now famous declaration in Understanding
media: The extension of man (1964) that "the medium is the messaget" drew attention to the too often ignored
influence media and technology themselves, rather than their
"content," have on humans' experience of the world and on society
broadly.
Until
the 1980s media relied primarily upon print and analogy broadcast models, such
as those of television and radio. The last twenty-five years have seen the
rapid transformation into media which are predicated upon the use of digital
technologies, such as the Internet and video games. However, these examples are
only a small representation of new media. The use of digital computer has
transformed the remaining 'old' media, as suggested by the advent of digital
television and online publications Even
traditional media forms such as the printing press have been transformed
through the application of technologies such as image manipulation software
like Adobe Photoshop and desktop publishing tools.
Andrew
L. Shapiro (1999) argues that the "emergence of new, digital technologies
signals a potentially radical shift of who is in control of information,
experience and resources" (Shapiro cited in Croteau and Hoynes 2003: 322).
(1991) suggests that whilst the
"new media" have technical capabilities to pull in one direction,
economic and social forces pull back in the opposite direction. According to
Neuman, "We are witnessing the evolution of a universal interconnected network
of audio, video, and electronic text communications that will blur the
distinction between interpersonal and mass communication and between public and
private communication" (Neuman cited in Croteau and Hoynes 2003: 322).
Neuman argues that new media will:
- Alter
the meaning of geographic distance.
- Allow
for a huge increase in the volume of communication.
- Provide
the possibility of increasing the speed of communication.
- Provide
opportunities for interactive communication.
- Allow
forms of communication that were previously separate to overlap and
interconnect.
BY FUMBUKA SEIF S
REG; 42554 BAPRM III
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